Keep draggable item on top
I'm currently creating an interaction in which users must solve a puzzle by dragging and rotating objects. I have not defined drop targets, so users can freely drag the items anywhere on the canvas.
Here are the three items:
After dragging and rotating the objects, the result should look something like this:
However, this result can only be achieved if the object in the middle (the two riders) always appears on top. Even though I placed this item on top in the timeline, in the interaction the last dragged item always appears on top. How can I make sure that one object always appears on top regardless of which item was dropped last?