Player pause button - pausing audio but not timeline
I have a course where an audio voiceover file sits on the base layer, and different layers appear and animate at different points of the audio.
When the player hits 'Pause' on the Storyline player, the audio pauses (on the Base layer), but the timelines of the additional layers keep playing so that they are all out of sync.
I tried selecting 'Allow Seeking: Yes' on the individual layers - this paused the animations on the additional layers but not the audio on the base layer.
Is there a way to fix this? I have attached one slide from this project as an example. I'm using Storyline 360.